Adventurers' Guild

The Adventurer's Guild is an international organization that has various branches in the cites of many countries throughout the world. Each Adventurer's Guild has a Guild Master.

The Adventurer's Guild locations are far from musty taverns. It would be more apt to compare the insides to five-star hotels. The establishments are always big.

Membership
To obtain an Adventurer's Card, a placement test is required. Although there are no age restrictions, some guilds try to prevent hopefuls from entering too young by matching them with a powerful examiner.

Services
There are plenty of services existing for adventurers. You can enter the guild's library of information, sell monster materials, take on quests with rewards, and more.

Alessa

 * Prevents youth from entering the guild by facing them with Donadrond. The Guild Master is Klimt. One of the receptionists is Nell.

Ulmutt
Has an alchemist service.

Ranks

 * G-Rank: Newbie with a provisional license. Not an actual adventurer.
 * F-Rank: Apprentice. Beginner adventurer.
 * E-Rank: Average adventurer who can proclaim themselves as such.
 * D-Rank: Mid-rank. Can be a party leader.
 * C-Rank: Veteran. Superhuman by civilian standards.
 * B-Rank: Top class. Usually the strongest member of a small guild.
 * A-Rank: Hero. Select few within a given country. Bards begin singing songs about you at this rank.
 * S-Rank: Legend. Only right have ever existed. Kings bow before them, and they have the authority to command Guild Masters.￼